Cloud gaming is a type of online gaming that allows gamers to access and play games that are stored on a remote server. These games can be accessed using internet-connected devices for free or by paying a subscription fee.
The report analysts forecast the global cloud gaming market to grow at a CAGR of 28.86% during the period 2017-2021.
Covered in this report:
The report covers the present scenario and the growth prospects of the global cloud gaming market for 2017-2021. To calculate the market size, the report considers the revenue generated from the web-based subscription of cloud-based gaming.
The market is divided into the following segments based on geography:
The report analysts forecast the global cloud gaming market to grow at a CAGR of 28.86% during the period 2017-2021.
Covered in this report:
The report covers the present scenario and the growth prospects of the global cloud gaming market for 2017-2021. To calculate the market size, the report considers the revenue generated from the web-based subscription of cloud-based gaming.
The market is divided into the following segments based on geography:
- Americas
- APAC
- EMEA
Cloud Gaming Market has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors ?operating in this market.
Key vendors
Key vendors
- Microsoft
- NVIDIA
- PlayGiga
- Playkey
- Sony
Other prominent vendors
- Amazon Web Services
- CiiNOW
- Crytek
- GamingCloud
- Happy Cloud
- IBM
- Kalydo
- LiquidSky Software
- Playcast Media Systems
- Samsung Electronics
- Sling Media
- TransGaming
- Ubitus
- Utomik
- Valve
Market driver
- Reduction in installation costs and time
- For a full, detailed list, view our report
Market challenge
- Privacy and security concerns
- For a full, detailed list, view our report
Market trend
- Penetration of cloud gaming in multiplayer scenario
- For a full, detailed list, view our report
Download sample request:
http://www.radiantinsights.com/research/global-cloud-gaming-market-2017-2021/request-sample
Key questions answered in this report
http://www.radiantinsights.com/research/global-cloud-gaming-market-2017-2021/request-sample
Key questions answered in this report
- What will the market size be in 2021 and what will the growth rate be?
- What are the key market trends?
- What is driving this market?
- What are the challenges to market growth?
- Who are the key vendors in this market space?
- What are the market opportunities and threats faced by the key vendors ?
- What are the strengths and weaknesses of the key vendors ?
No comments:
Post a Comment