Tuesday, 4 April 2017

Cloud Gaming Market Service, Trends and Forecasts to 2021

Cloud Gaming MarketCloud gaming is a type of online gaming that allows gamers to access and play games that are stored on a remote server. These games can be accessed using internet-connected devices for free or by paying a subscription fee.

The report analysts forecast the global cloud gaming market to grow at a CAGR of 28.86% during the period 2017-2021.

Covered in this report:

The report covers the present scenario and the growth prospects of the global cloud gaming market for 2017-2021. To calculate the market size, the report considers the revenue generated from the web-based subscription of cloud-based gaming.

The market is divided into the following segments based on geography:
  • Americas
  • APAC
  • EMEA
Cloud Gaming Market has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors ?operating in this market.

Key vendors
  • Microsoft
  • PlayGiga
  • Playkey
  • Sony
Other prominent vendors
  • Amazon Web Services
  • CiiNOW
  • Crytek
  • GamingCloud
  • Google
  • Happy Cloud
  • IBM
  • Kalydo
  • LiquidSky Software
  • Playcast Media Systems
  • Samsung Electronics
  • Sling Media
  • TransGaming
  • Ubitus
  • Utomik
  • Valve
Market driver
  • Reduction in installation costs and time
  • For a full, detailed list, view our report
Market challenge
  • Privacy and security concerns
  • For a full, detailed list, view our report
Market trend
  • Penetration of cloud gaming in multiplayer scenario
  • For a full, detailed list, view our report
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Key questions answered in this report
  • What will the market size be in 2021 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?
  • What are the market opportunities and threats faced by the key vendors ?
  • What are the strengths and weaknesses of the key vendors ?

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